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Autor Thema: KS/KTS: Rappelz Epic 7-3: The Trial  (Gelesen 187336 mal)

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Blender

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Re: Preview Epic 7-3
« Antwort #30 am: Mai 25, 2011, 09:21:19 »

Google-Übersetzung (Quelle: https://www.facebook.com/RappelzStudio):



In the experiments in Espoo just ten thousand and two was not made.
"The" to the depths of the Espoo [ancient forces] and was hiding. It says the force is empowered to obtain the powerful. And to get that power must go through many trials.

To become the master class level, jappointeuoee master class must undergo a qualification test.
Experiment with different themes and made four of 30 trials, and a final exam consists of.
All dogs must be cleared by 31?! I do not think he'll ask me what I ^ _ ^;

Trial of the trials of the master class, quizzes and puzzles, etc. In addition to the combat is divided into.
And well, a ... Is basically impossible to play a party :-)
[If "neoheuhi" ... cats and dogs the taste the famous gonna be called .... my word for anything from a team]


Übersetzung von Rappelz / Germany Facebook:

Zitat
Nicht nur Experimente sind in Espoir verborgen! "Er" versteckt [uralte Macht] in den Tiefen von Espoir [Edit: Vault Of Lies]!

Jene welche, es schaffen diese Macht zu erlangen, erhalten große Kraft. Um diese zu erringen, müsst ihr viele Prüfungen bestehen.
Um die "Masterklasse" zu bekommen, müsst ihr euch mit Level, Jobpunkten und Prüfungen qualifizieren. Das Prüfungsareal besteht aus vier Gebieten mit 30 Prüfungen und einer finalen!

Ihr müsst nicht alle 31 Prüfungen bestehen.

Die Prüfungen bestehen aus Quiz, Puzzel und Kampf. Diese musst du ohne Party bestehen.



Übersetzung von Yeri Gae:

Zitat
It's not only done experimemt in Espior.
"He" hid [ancient power] deeply in Espior. The one who gets that will have a strong power. In order to get the power, many tests should be passed.

You need to pass tests to gualify for master class, apart from level and job point acquirement to be a master
Class.
Tests will be 4 themes with 30 trials and final test.
Do we need to pass all 31 tests?! I would say it is not enssential ^_^;

The trial tests for master class are quiz, and pizzles including battles.
And well, it is not possible to make party play :-)
[Noodle "xxxx" should eat soggy...its really famous....bit
Cannot explain.. From
Studio]
« Letzte Änderung: Mai 25, 2011, 22:19:18 by Blender »
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Re: Preview Epic 7-3
« Antwort #31 am: Mai 26, 2011, 08:55:39 »

Google-Übersetzung (Quelle: https://www.facebook.com/RappelzStudio):



For too long, too long for today's pictures. ;-)

All tickets for the third punt global translation, but I think I'll do so was extended brief summaries ^ ^

E7P3 between the races to make sure the features will be added to race skills.
...
Deva. Asuras and 2, (non-hojong tribe) is added Gaia three dogs.

Deva hits the skills and increase recovery skills
Asura on the increased attack speed and dodge the HP increase skill
Gaia, the critical resistance to the ill effects of growth and rising skills / critical damage increased with increasing skill
Each will be added.

As I said the last time a common skill
Existing chip is gone [Skill: runachip] is added
[Creature Control] The non-recall system will rise to the level 3.
In addition,
[Grace] are added to the skill, grace, using a piece of the item
Himself and his experience and drop rate for creature gives a synergistic effect, but
What we can not use it that often. ^ _ ^;

[One wrote back after the blow from the writing team T_T]


Übersetzung von Yeri Gae:

Zitat
ENG: today we have long information and long pic. ;-)

for the translation, it would have been nice to give you all written informaton here, but it will be too long, so i will give you brief information^^

in E7P3, there will be skill specialized by races to be clear of each race.
......
each 2 skills for Deva and Asura, and 3 skills for Gaia(which is not popular than others).

there will be recovery skill and Accuracy increases skill for Deva, and HP increase skill by Evasion and increase attack speed skill for Asura, and last but not least, Gaia will have Critical increase skill, Resistance increase for bad effect and attack increase skill by increasing critical.

There will be [Skill: Luna chip] added as common skill, and removal of current chips. and Non-summoner class will have Lv3 increased [Creature control].

Moreover,
there will be skill called [Grace] added, this can be used by item piece of Grace to give exp and drop rate increase to the player himself and his creatures
But it cannot be used often. ^_^;

[From studio who wrote this once, and mistakenly removed all and wrote again T_T]
« Letzte Änderung: Mai 26, 2011, 12:02:01 by Blender »
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Re: Preview Epic 7-3
« Antwort #32 am: Mai 26, 2011, 08:59:21 »

Google-Übersetzung (Quelle: https://www.facebook.com/RappelzStudio):



Cube creatures added by E7P3 (cube) is.
Department of Mecca.
Ratings [Special Rare] and
In addition to attacking creatures mabeophyeong far different things ... but a universal worker (?) is.
:-)

If the image cube really overdoing Yes, I'm serious. XD

[Like 50 개 disclosure comes Growth?! - from the development team]


Übersetzung von Yeri Gae:

Zitat
ENG: This is the new creature Cube which will be added in E7P3.
type will be Mecca.
Class is [Special rare],
it is long distance magic creature...but they do lots of things including attack. :-)
...
if you asked me it is scrious image of the creature, yes it is. XD

[if Like goes to over 50 more, iwll open Intermediate one?!!! - From studio]
« Letzte Änderung: Mai 26, 2011, 12:03:42 by Blender »
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Re: Preview Epic 7-3
« Antwort #33 am: Mai 27, 2011, 08:51:30 »



Rappelz-Germany-Übersetzung:

Zitat
Im Grunde genommen sind die Masterklassen Skills wie im obigen Bild.
Nummer 4 ist nur ein bisschen anders, basierend auf den Job.
Der Skillbaum der Masterklassse hat 4 Strukturen.
  • Nummer 1 sind die "Basis Skills".
    Dies sind die Basisskills der Masterklasse und es gibt 3 Skillbäume.
    Für eure Information A und B sind weiterführend vom 2. Job und nicht "Basisskills"
  • Nummer 2 sind die "Fortgeschrittene Skills" die durch die 1. Skills beeinflusst werden.
    Es wird mit klareren Basisskills organisiert.
  • Nummer 3 sind die "Passiven Skills", welche die "Fortgeschrittenen Skills" (Nr. 2) verbessern.
  • Nummer 4 sind "Talentskills" die durch Nr.1 gefördert werden.
    Diese Skills sind Fortsetzungen des 2. Jobs und neue Skills.


Google-Übersetzung (Quelle: https://www.facebook.com/RappelzStudio):

[04.01]

Today, for the master class skills'd like to explain.
We hope to help test the server all to enjoy. :-)

The skills of the master class is shown by default.
Four-time job varies depending on the. ^ ^
The skills of a master class with a tree structure that is 4.
As well as a number, please!

1. Gel times at the top of a "low skill" is called.

The underlying database of the master class skill tree has three kinds.
Note that A and B as an extension of existing skills passed two chajikeopeseo
Sub-skills are not.

2. The skill at being played by a single skill is high skill.
Determined sub-skill and high skill definitely make more of the features consist of a skill.

3. 3 times 2 times higher learning to strengthen the skills to enter a passive skill.

4. Characteristics of a time being played by four times (Talent) is skill.
This attribute is in a single skill, such as AB 2 chajikeopeseo passed an extension of skills

There is a new skill.

"Continued on page 2>


Übersetzung von Yeri Gae:

Zitat
We are going to explain skills for Master class today.

Hope this would help users in test server. :-)

Basically Master class skills are like the pic above.
No.4 is only a bit different by jobs. ^^
Master class skill tree has a 4 structures.

Please see the numbers i explain!

1. In the above, no.1 is called "bottom skills".
these are the basic skills for master class, 3 type of skill trees are exist.
For your information, A and B are extened from 2nd job, it is not bottom skills.

2. No.2 skills are upper skills effecting by no.1 skils.
it will be organized with more clear featured skils of bottom ones.

3. No.3 are passive skills which enhance upper skills(no.2).

4. No. 4 is Talent skills running by no.1.
those skills are extended skills from 2nd job and new skills.
« Letzte Änderung: Juli 03, 2011, 22:35:09 by Blender »
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Re: Preview Epic 7-3
« Antwort #34 am: Mai 27, 2011, 08:54:32 »



Rappelz-Germany-Übersetzung:

Zitat
Wie bei Rappelz Studio 1/4 erklärt, gibt es weitergeführte und neue Skills vom 2. Job.

Der Joblevel wird wieder aktiviert, doch gibt es keine Limitierung des Jobleves wenn ihr Skills lernt.
Der Joblevel wird nur die Attribute des Charakters beeinflussen.
Seht ihr, dass nur 3 "Basisskills" im Bild aktiviert sind?


Google-Übersetzung (Quelle: https://www.facebook.com/RappelzStudio):

[02.04]

Today, for the master class skills'd like to explain.
We hope to help test the server all to enjoy. :-)

By default, if the master class, skill UI will look like the picture.
As I explained in one page, two chajikeopeseo passed their skills and new skills
That exist and might be able to check? ^ ^
When you learn that skill is re-activated japrebelyi japrebelui There are no restrictions.
Japrebeleun avatar will eventually impact the status only to increase.
Sub-skill 3 is activated only do you see that?

On the next page to learn about the skills and explain the will.

"Continued on page 3>


Übersetzung von Yeri Gae:

Zitat
when you become a master class, basically skill UI will be like the picture.
As it explained in page1, there are extended skills from 2nd job and new skills, Have you noticed? ^^
Job level will be activated again but there will be no limitation of job level when you learn skills.
Job level would only affect to Avatar's status.
Do you see only 3 bottom skills are activated in the picture ?
We will inform you how to learn skills in next page.
« Letzte Änderung: Juli 03, 2011, 22:34:46 by Blender »
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Re: Preview Epic 7-3
« Antwort #35 am: Mai 27, 2011, 08:57:51 »



Rappelz-Germany-Übersetzung:

Zitat
  • Wenn ihr die Masterklasse habt, könnt ihr sehen, wie die Zahl bei 1 sich auf 2 oder 3 erhöht. (Wir werden euch später erklären, warum 2 und 3 angezeigt werden.)
    Diese Zahl beschreibt die TP - Menge an Talentpunkten
  • Diese TP werden nur, wie im Bild gezeigt, für "Basiskills" oder "Fortgeschrittene Skills" benutzt.
  • Um "Basisskills" oder "Fortgeschrittene Skills" zu lernen, sind TP von Nöten.
    Ihr könnt die TP frei benutzten, doch bedeutet dies nicht, dass ihr alles Skills lernen könnt.
    TP werden limitiert vergeben, daher sollten die Spieler genau überlegen, was ihren Charakter ausmachen soll.
    Die "Basisskills" in Nummer 2 im Bild haben einen eigenen Skillbaum. Charakter werden spezielle Features, durch die verschiedenen Skillbäume, haben.


Google-Übersetzung (Quelle: https://www.facebook.com/RappelzStudio):

[03/04]

Today, for the master class skills'd like to explain.
We hope to help test the server all to enjoy. :-)

1. After a master class on the rise at the count of two or three that are available.
(Why on whether 2 or 3 in the following pages will explain ^ ^)
Counted for the right TP - attribute points (Talent Point) means the number of.

2. TP at two in the two sub-skill and high skill is only used.
(2 times among the top will not be used in strengthening skills ^ ^)

3. Sub-skill and high skill points to learn the characteristics required.
Using the TP has some free time can learn the skills
Not all skills can be learned.
TP will be very limited, so players are you
Some characteristics of their main avatar to recommend that would take full consideration for.
Two at each of the sub-tree has a skill
Learning skills in each tree, the avatar will have certain characteristics.

"Continued on page 4>


Übersetzung von Yeri Gae:

Zitat
1. if you become a master class, you will see count is going up as 2 or 3 in no.1 (It will be informed why 2 or 3 in displayed in next page^^)
This count means TP - Talent Point amount.

2. This TP is only used in bottom skill and upper skill in no.2 in the picture.
(in the part of no. 2, it will not be used to enhance upper skills ^^)

3. In order to learn bottom skills and upper skills, this TP is necessary.
You will learn freely with TP you have but it does not mean you can learn all skills.
TP is given with limitation, therefore, you, players should consider enough what feature would go for your main skill.
the buttom skills in no.2 in the picture has own skill trees, avatar will have specific feature by learning each tree.
« Letzte Änderung: Juli 03, 2011, 22:44:28 by Blender »
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Re: Preview Epic 7-3
« Antwort #36 am: Mai 27, 2011, 09:21:12 »



Rappelz-Germany-Übersetzung:

Zitat
  • Es werden maximal 5 TP - Talentpunkte vergeben.

    Wie bei Rappelz Studio 3/4 erläutert, bekommt ihr mit der Masterklassse bereits 2 TP.
    Ihr könnt noch 3 weitere TP unter folgenden Konditionen erhalten.

    - Wenn ihr Level 151 erreicht. +1
    - Quest für TP erhalt. +2

    Z.B. werdet ihr, wenn ihr die Masterklasse habt und Level 151 seid 3 TP zur Verfügung haben.
    Wenn ihr nicht Level 151 seid, müsst ihr auf Level 151 hoch leveln und dann erhaltet ihr einen zusätzlichen TP!

    Auf dem Test Server sind temporär 2 TP Quests, diese sind jedoch wörtlich nur "Temporär" damit dies genau getestet werden kann.
    Auf den Live Servern werden andere TP Quests aufgespielt.
  • Nummer 2 auf dem Bild zeigt euch, wie es ist, wenn ihr spezifische Skill gewählt habt und,,, 5 TP benutzt habt.
    Das Bild ist nur ein Beispiel und soll es Referenz gelten, um zu sehen, wie es geht.

    "Basisskills" werden mit 2 Level beschrieben also sind 2 TP von Nöten.
    "Fortgeschrittene Skills" sind 1 Level also 1 TP.
    "Weiterführende Skills" benötigen keine TP

    Also im Fall von den "Weiterführenden Skills" welche durch die "Basisskills" beeinflusst werden, könnt ihr diese lernen ohne die "Forgeschrittenen Skills" lernen zu müssen.
Im Bild wurden 4 TP benutzt um die ersten beiden "Basisskills" auf Level 2 zu lernen und 1 TP um den 1. Level des "Forgeschrittenen Skills" des 1. "Basisskills" zu lernen.
Dementsprechend ist es nicht möglich, den 1. "Fortgeschrittenen Skill" des 2. "Basisskill" und den 3. "Basisskill" zu lernen, da bereits 5 TP aufgebraucht wurden.


Google-Übersetzung (Quelle: https://www.facebook.com/RappelzStudio):

[04/04]

Today, for the master class skills'd like to explain.
We hope to help test the server all to enjoy. :-)
This page is the last page. If possible, please read from page 1 ~

1. TP-attribute points you will receive a maximum of 5 dogs.
On page 3, as a master class at the moment malsseumdeuryeot
Receives two points.
And then the rest of the subject will receive 3 points.

> When the level 151 +1
> TP acquisition quests +2

In other words, a master class at the moment, if their current level of more than 151
Characteristics of the three points are points.
People who have not reached the 151 level, a level up to 151 hard to create hasyeoseo the moment! (Be a serious breach ... Jean sentences lol)
Receive one point're spreading characteristics.
Quest acquired in the TP test server temporarily into two, but it literally as a temporary quest
Tests created to facilitate the quest is simple.
Full service, Quest acquired the people to enter a different TP.

2. single picture taken at the characteristic points, five dogs with characteristic skill is an example.

This figure yesiil This is only "Oh, You're doing this to." Please be enough putting up with. ^ ^
Sub-skills in a total of 2 consists of two levels of TP is required.
Level 1 consists of high-skill to use in a single TP.
Strengthen the skills and attributes TP does not consume their skills.
In the case of skill only attribute to the influence of sub-skills as
When the upper sub-skill to learn, regardless of skill will be able to learn the skill characteristics.
In the case of Figure 2 all sub-skills up to level 2 with a total of 4 to TP
Top of the first sub-skills are examples using the skills learned 1TP.
Use this 5TP second because of the high-skill and low-skill third sub-skills
No state has come to learn. :-D


Übersetzung von Yeri Gae:

Zitat
1. TP-Talend Point would be given maximum 5.

As spoken in page 3, when you become a master class, you get 2 points.
and then you will get 3 point later with following condition.

> when you become a level 151: +1
> Quest for TP acquirement: +2

Thus, when you become a master class and your level is over 151,
TP goes up to 3 points.
If you are not in the level of 151, you need to leveling up to 151 and then !
you will get 1 TP point.
in test server, there are 2 TP quests applied temporary, but this is literally 'temporary' created as simple and applied in order to test properly.
in live service, other TP quests will be applied.

2. the no.2 in the picture is shown example of specialized skills by using 5 TP.

This picture is an only example, so just refer to this to see how it goes.^^
Bottom skills are consist of 2 levels, so total 2 TP is needed.
Upper skills are consist of 1 level, so you need 1 TP to use.
enhanced skills and spcific skills are not comsumed TP.

But, in case of specific skill, it is affected from bottom skills, so if you learn bottom skill, you can learn specific skills regardless of upper skill you have.
in the picture, it used 4 TP total to upgrade bottom skills as level2, and used 1 TP to learn upper skill of 1st bottom skill.
Thus, it will not be possible to learn 2nd bottom skill's upper skill and 3rd bottom skills because all 5 TP is already used. :-D
« Letzte Änderung: Juli 03, 2011, 22:44:02 by Blender »
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KTS: Rappelz Epic 7-3: The Trial
« Antwort #37 am: Mai 31, 2011, 15:12:34 »

KTS Patchlog für den 2.6. (Google-Übersetzung):


◑ test server Epic7. The Trial Update ◐

1. The town will be renewed.
    è   Features will be added for Npc peurapyi.

2. Part of a revamped UI   Is.
    è   Character info window
    è   Target / Face Cut Window
    è   Creature organize windows
    è   Character window

3. My record is deleted the UI.
    è   See task bar icon is deleted entirely.

4. If you look solely at the instance the game UI to link to additional information will change the character.

5. Auction when you right-click on the Creature Cards Creature has the ability to view detailed information will be added.

6. Minimap will be renewed.
    è   Minimap window is renewed.
    è   Show Npc / Quest notification changes.

7. Worldmap are two renewal.
    è   Click on a region you can see an enlarged terrain.
    è   Clicking on the town to the village to see the terrain can be.

8. Wed IME will be renewed.

9. Master classes will be added.
    è   Name of the master class

       

    è   Skills in job characteristics are added.

- Characteristics of high-skill skill three, six dogs total, with three sub-skills and high skills (2 points, consumption) must acquire the sub-skills (1 point consumption) can acquire.
- Attribute points you can learn a job skill points, attribute, and leveling / Quests until you can obtain the maximum five points.

10. Master Class quests are added.
    è   Quest Information

   

11. A master class for the flying mount item is added to the backhoe.

12. Master Class equipment items will be added.
    è   Item List

   

13. A new cube is added to the creature.

14. Creatures are renovated farm.
    è   Creature entrusted to the farm when the period expires, he disappeared from the card so that the inventory will change.
    è   Npc Creature from the dialog menu and how the farm was used as UI changes.

15. Quest show is renewed approach.

16. Right-click the icon to be added.
      è   Right-click on the location of the existing features will be added right-click the icon two is possible.

17. Attribute point quests are added.
      è   Quest List

     

18. Creature major and minor UI is a renewal.
      è   Original: last week summoned the creature creature
      è   Change: Creature Creature Cabinet pyeonseongchang low number of creatures that share
              Eg) 1, 2, 3, 4, 5, was organized creatures in the slot, the priority is 1, 2, 3, 4 and 5 will be.
              That is a creature summoned in the slot 3 and 4 in the slot if the creature was summoned three times, the creature will share.
              Four times summoned creatures in the slot and the slot 3 when the creature was summoned three times, the creature will share.

19. Lakh traders are selling the items added / deleted.
       è   Rank poseuchip 1-7, 1-7 Rank soulchip, runachip 1-7 ranks will be deleted.
       è   Runachip, runachip bundle (500), runachip bundle (1000), this sale will be added to the list.

20. Lakh traders that were paid at a lac to change the way chips are exchanged.
       è   Once the exchange has changed Lacroix Luna chips are exchanged.
       è   More than 1,000 will be exchanged when Luna chip stack runachip (1000), a dog and the rest will be replaced with Luna chips.
            * Luna chips 'Skills: runachip' skills are used in the item.

21. Haberdasher to sell items will be added.
       è   The powder is added to grace.
            * The powder of Grace 'Grace' is a skill used in the item.

22. Racial and common skills will be added.
       è   Skill List

       

23. Many of the skills of existing skill performance will change.
       è   The skill list changed

       
       
       
       
       

24. Quest rewards will be changed.
       è   Did the existing chips on the 1-7 ranking of all the quest rewards Lunar new chip will be changed to compensate.
       
       
       
       

25. Monster add / change.
       è   Change monster

       

       è   Add monsters (monsters the same name, there is a different shape.)
       
       

26. Keurusyap complete oblivion to the merchant's order items will be added.

27. The game is my error corrected.
       è   Were used to teyiming away from monsters and back again if you were trying to teyiming teyiming did not fix the problem is.
       è   Enhanced enforcement of belt slot item fails to dust when you play your slots that were initialized will correct the problem.
       è   ACTIVATION hunting quests in progress that were negative by the counter treatment will correct the problem.
       è   Click caretaker dungeon guild member Guild è Union City is the conversation that did not fix the problem.
       è   White Dragon Growth è Were hitting the wrong location effects will correct the problem.
       è   Hunter è Holic wrong Were U.S. state will correct the problem.
« Letzte Änderung: Mai 31, 2011, 16:50:16 by Blender »
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Re: KTS: Rappelz Epic 7-3: The Trial
« Antwort #38 am: Juni 02, 2011, 09:43:43 »

Google-Übersetzung (Quelle: https://www.facebook.com/RappelzStudio):

Test Server Master Class TP gain method was changed as follows. First, the information obtained on the north face and the test server, please refer yujeobun:)

1. In obtaining a master class 2tp
2. Quest acquired TP 3tp
  A total of two kinds of quests to test server is temporary quest. :)

TP 151 to level up a portion of the acquisition have been removed for the smooth test.


Übersetzung von Yeri Gae:

Zitat
The way of acquirement of TP in master class has been changed like below in KOR test server. please refer to this information for test server users:)

1. when acquired master class 2tp
2. TP acquiring quests 3tp
quests are total 2 which is temporary quests for test server. :)
...
in order to have proper testing, we removed the part to acquire TP after leveling up to 151.
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Re: KTS: Rappelz Epic 7-3: The Trial
« Antwort #39 am: Juni 02, 2011, 09:59:13 »

Von Картия stammen die erst paar Bilder der UI:


[Alt+C]



[Alt+S]



UI_Änderungen als Video (von darktemplar31):

Rappelz KTS - New UI changes



Hier wird die Creature Control für Non-Petclasses gezeigt:

« Letzte Änderung: Juni 04, 2011, 09:46:06 by Blender »
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"This is not 'Nam. This is bowling. There are rules."

fireslash

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Re: KTS: Rappelz Epic 7-3: The Trial
« Antwort #40 am: Juni 02, 2011, 10:27:30 »

my friend abandoned me  and now i am left with no vpn

i cant update my game folder without  a vpn  :(

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Blender

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Re: KTS: Rappelz Epic 7-3: The Trial
« Antwort #41 am: Juni 03, 2011, 00:31:13 »

sensationblackable hat ein Video gemacht zu den Änderungen in der Stadt und die Chips beim NPC:

Rappelz Epic 7 Part 3 ~ Some new stuff
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fireslash

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Re: KTS: Rappelz Epic 7-3: The Trial
« Antwort #42 am: Juni 03, 2011, 06:06:20 »

my kts client  now is up running   

it took me 6 hours to update it -____________________________________________________________________-


it i ll take  time to reach 148 for the quests   so u have to wait


i  dont know  where the instant dungeon is   but  right now i am looking for it
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Blender

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Re: KTS: Rappelz Epic 7-3: The Trial
« Antwort #43 am: Juni 03, 2011, 09:37:38 »

Neuer Track für den Rappelz OST
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Blender

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Re: KTS: Rappelz Epic 7-3: The Trial
« Antwort #44 am: Juni 03, 2011, 09:50:23 »

Chips:

1xChip130 R
500xChip65.000 R
1000x   Chip130.000 R


Chip-Verbrauch:



R1: Lvl 1-20 ->Lvl 1 Chip Skill- 1 Chip
R2:Lvl 21-50->Lvl 2 Chip Skill- 2 Chips
R3:Lvl 51-80->Lvl 3 Chip Skill- 4 Chips
R4:Lvl 81-100->Lv 4 Chip Skill- 7 Chips
R5:Lvl 101-120->Lvl 5 Chip Skill- 11 Chips
R6:Lvl 121-150->Lvl 6 Chip Skill- 16 Chips
R7:    Lvl 151-180    ->    Lvl 7 Chip Skill    - 22 Chips
R8:Lvl 181+->Lvl 8 Chip Skill- 55 Chips

« Letzte Änderung: Juni 08, 2011, 09:18:10 by Blender »
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"This is not 'Nam. This is bowling. There are rules."
Tags: epic 7-3 trial rappelz 
 

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