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Autor Thema: KS/KTS: Rappelz Epic 8-3: Prelude  (Gelesen 67647 mal)

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Blender

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KS/KTS: Rappelz Epic 8-3: Prelude
« am: September 17, 2013, 18:59:49 »

INDEX:


Previews: PH, US

Patch Notes Epic 8.3 Prelude
KTS Patch Notes: 07.11., 14.11., 21.11., 28.11., 12.12, 19.12., 09.01., 20.02., 06.03., 13.03.
Focus: 0, 1, 2, 3, 4

1. Inventory/WH

2. Petliste für Epic 8.3

 Rare Pets: 1, 2, 3
 Unique Pets: 1, 2, 3

 Pet-Animationen Videos: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17

 Staged Pets Passiva

 Pet Stats

3. Daily Quests: 1, 2, 3, 4

 Coins Trader
 NPC Locations
 Quest Überblick
 Deco 1, 2, 3

4. Class Balancing:

 Templar Text, Tooltip-Video, Cool Downs
 Mercenary Text, Tooltip-Video, Cool Downs
 Oracle Text, Tooltip-Video, Cool Downs
 Magus Text, Tooltip-Video, Cool Downs
 War Kahuna Text, Tooltip-Video, Cool Downs
 Berserker Text, Tooltip-Video, Cool Downs

5. Basement Dungeons (Revamp):

 DMR Basement (Diff. 1)
 LM Basement (Diff. 1)
 CV Basement (Diff. 1)
 PP Basement (Diff. 1)

6. Die neuen Titel: 1

7. Neue Reihenfolge der Buffs

8. Änderungen am Altar

 Gold Boxen 1, 2
 Silber Boxen
 Bronze Boxen
 Metall Boxen
 Wings

9. Dungeon Teleporter

10. New CS Items

 Soul Pet Re-Roll Potion
 Divine Blessing

11. Änderung an Vulcanus
« Letzte Änderung: März 12, 2014, 08:51:15 by Blender »
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Blender

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Re: KS/KTS: Rappelz Epic 8-3
« Antwort #1 am: September 17, 2013, 19:09:06 »

Der Text stammt von Rappelz PH

Zitat
Here is the sneak peek of our upcoming EPIC 8 PART 3


Inventory Renewal
- Number of slots increased from 42 to 81.
- Item arrange function of inventory improved to search the item easily

Soul Taming: Middle Boss / Boss
- Bosses will be available for taming. (Unique level)
- Unlike basic and rare creatures, unique soul creatures can learn additional skills at level 150 and 155.
- 19 unique creatures, 5 special creatures and 14 rare creatures are added.
- The unique soul taming card can be dropped only in 4 NEW MC dungeon.










Daily Quest
- Daily quests will be simple and easy. After finishing the quest, player will receive untradeable special coin
- When player collects several coins, he can talk to NPC and exchange it to various items or a title.


Renewal of 4 Dungeons

Characteristics of each level

1 level


Monster stats and experience are reduced greatly
Single play is easy and dungeon can be finished easily
This level is made for beginners

2 level

Monster stats and experience are reduced for 50%
Difficult for single play because of using summon skill.
Main purpose is to make players, who got experience in 1 level, join parties for this level

3 level

Monster stats and experience are reduced a little bit
Single play is impossible. It is more difficult than party play in level 2.
Dungeon for trying to get good definite rewards.

4 level

Monster stats and experience is increased
Very difficult dungeon comparing to existing dungeons
Dungeon for core players who will try this dungeons continuously
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AlexanderCadeyrn

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Re: KS/KTS: Rappelz Epic 8-3
« Antwort #2 am: Oktober 10, 2013, 19:28:11 »

http://en.rappelz.gpotato.com/News/All/1000000000/2750

Zitat
So for now, here is the good news, here is what will come with Epic 8 Part 3:
 
DAILY QUESTS
* Play daily to grab cool rewards: Quests for high level players with exclusive items as rewards!
 
SOUL TAMING: BOSS
* Have you ever wondered how it feels to own a boss for real? Believe me, it’s a great feeling! Want to find out by yourself?! Soon, you will!
 
INSTANCE DUNGEONS RENEWAL
* The underground dungeons are too difficult for your party? An adaptive dungeon difficulty system gives just enough challenges to keep you checking the new content at your skill level! Great new rewards await!
 
INVENTORY RENEWAL
* Can’t keep your inventory tidy? Something is in the works!
* You always need more space? I thought so. We are the same. Good news is that the devs are looking into it!
* Stackable Skill Cards?! Would be great, right?! I heard there is something about Skill Cards incoming.

It’s really exciting! After Epic 8 Part 3 is released, we will be able to fight against ferocious Bosses, turn them into allies and guard all the inhabitants of Gaia, together!

I do hope that you will be able to see all these new features in the future on Rappelz Test Server as usual!
But in the meantime, resume your play time on Rappelz and get ready for a whole set of new adventures!
And remember… the lonely struggle is doomed to failure.

* Please note that all you see and read is not final and is subject to change with or without prior notice.


Also there is a story about taming a dragon, probably aimed at abby, but don't think it belongs here :D
« Letzte Änderung: Oktober 17, 2013, 13:02:01 by Blender »
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #3 am: Oktober 25, 2013, 18:04:34 »

Google Translation:

"October 31, Epic 8 PART.3 Test Server Update"

Finally, Epic 8 PART.3 PRELUDE will be disclosed to you on the test server.

NOTE updates]
- 4 instances of large-scale renewal of the dungeon
- Taming of the system improvements and Boss Soul, Soul Creature intercession add seugeup
- To expand the bag for convenience, warehouse Renewal
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #4 am: Oktober 30, 2013, 14:27:10 »

KTS-Patchlog für den 31.10. (Google-Übersetzung):


◑ ◐ For the test server will be updated ◑ ◐


1. This step-by-step dungeon is classified as an underground base.
   
-> 4 master can select the difficulty level of the dungeon.
- Ruins of eight underground station Mir, sterile moonlight ruins of a secret base, modified valley underground base, Morehead mine from a secret base
- Each dungeon entrance through NPC's advance team [Select Entry] is possible.
- Step 1: one person can be cleared.
- Step 2: dyne can be cleared easily.
- Step 3: is the existing difficulty.
- Step 4: degree of difficulty is higher than the existing.



-> Underground Bases dungeon quest will be changed.
- The first one from the stage to accept the quest, and if you complete all of the quests in the following steps:
Can.
 
-> Step-by-step information for reward items will be changed.
- Step 1: The master random set of options is obtained with a low probability of an item.
- Step 2: Step 3 is one step higher than the probability of obtaining a low probability is radioactive.
- Step 3: Master the unconditional random set of options to acquire an item. (Volume 1)
- Step 4: Master unconditional random set of options to acquire an item. (Quantity 1-3 random)
(Reward probability may vary depending on the issue.)



2. New Soul creatures have been added.

- Rare, Special Class added and a new unique creatures grade will be added.
- Added different creatures, each with their existing form is integrated into the final shape has been reduced.
- Original Soul creatures in the same way as the form is determined by random.
- Unique Creatures class if the level is high and you can learn a new skill.
- All the skills to learn random creatures Soul is added.

3. Some of the existing bonds will be adjusted upward skills.

- Death Potion tailreonteu cohesion and stats
- Solidarity and potions kabeongkeului stats
- Wind Song Remains the tip of the tool is modified.

4. Inventory and Warehouse UI changes.

-> Inventory and warehouse space for expansion in the number of slots is
- Garage: 54 spaces -> 81 spaces
- Inventory: 42 spaces -> 81 spaces

-> Change all UI



-> Change the UI



-> Inventory and Warehouse items classified according to UI changes
- Item category TAB changes



5. Character skill balance is renewed.

5-1. List of Knight's skill changes Guards

-> Light of Deliverance
- Light Armor reduction of salvation
- Increase the maximum number of nested

-> Brighton Field
- Change the type toggle
- Change: Physical Damage sustained damage reflect changes

-> Holy Cross
- MP consumption decreases
- Cooldown reduced

-> Attractions Field
- Cooldown reduced

-> Defense readiness
- Cooldown reduced attraction field value] decreases
- Brighton Field cooldown reduced levels] Delete

-> Crusade
- MP consumption decreases
- Cooldown reduced

-> Stun Smash
- MP consumption decreases
- Increased base hp banyoungryul
- Repdang increase horsepower banyoungryul

-> Physical Breaker
- MP consumption decreases

-> List lane
- MP consumption decreases
- Repdang increased damage banyoungryul
- Additional damage increased repdang

-> Circle of prayer
- Block Defense levels in proportion to the increase MAX HP] Delete
- [MAX HP in proportion to the increase in physical and magic attack] Additional

-> Blessing of Salvation
- MP consumption decreases

5.2 List of Hero's skill changes

-> Belief Strike
- Cast time reduced
- Base damage increased banyoungryul

-> Wild Stream
- Cooldown reduced
- Change: Physical Attack Damage and reflects the percentage change reflects the continued
- MP consumption decreases

-> Unity of the faith: the armor of the Beast
- Delete the trigger constraints vitality

-> Unity of the faith: Stamping
- Delete the trigger constraints vitality

-> This is the mental Breckenridge
- MP absorption decreases

-> Unity of belief
- Increased stamina repdang] increase

-> Deadly solidarity
- Increase in the duration of
- Physical damage increases

-> Immortal power
- Increase in the duration of
- Deadly lasting effects when using three overlapping grants] Delete
- Lasting effects after the HP Recovery] Additional

-> The Divine Crash
- Delete the trigger constraints vitality

-> Unyielding Strength
- [Repdang power increase] increase

-> Hawk's eye
- Repdang myeotjung and increase physical attack

-> Offense Breaker
- Cooldown reduced

-> Defense Breaker
- Cooldown reduced

5-3. Change the list of skills of Kongo

-> Endurance training
- Physical and Magical Damage increases] decline
- Maximum number of nested] increase
- Physical Damage increased levels] increase
- Maintain lasting effect at the time of death] Additional

-> Can be determined struck horsepower
- Cooldown reduced
- Weapon Limit deleted

-> Thrilled Strike
- Cast time reduced
- Cooldown reduced

-> Thrilled to strengthen the blow
- Cast time reduced
- Cooldown reduced

-> Magical Monsters
- Increase in intelligence] increase
- Additional power increase
- Increase in the duration of
- Probability Skill attack increase and trigger additional

-> Concentration of penetrating
- Cooldown reduced
- Increase in the duration of
- Skill attack added activated

-> Firearms, noegi, for the intellect congestion
- Increase in the duration of repdang

-> Endless fortune
- Physical and Magical Damage increases] increase
- Added trigger skill use

-> Natural harmony
- Hold given a chance to hit delete
- Certain levels of intelligence as additional Physical Defense increased
- Physical Defense of force constant numerical increase as additional

-> Rotate Strike
- Weapons can be used without limitation, changes to skills

5-4. Commitment to change the list of skills

-> Sake of defense equipment
- Physical damage reduction increased levels
- MAX HP increase stamina and reduce levels

-> Gaia Divine Strike
- Two-handed weapon, a pair of axes can be used to change
- Cooldown reduced

-> Axis of seizures
- Two-handed weapon, a pair of axes can be used to change

-> Log splitters
- Two-handed weapon, a pair of axes can be used to change

-> Thorough defense ties
- Delete the trigger constraints

-> Sunder Strike
- Damage banyoungryul rise repdang
- Damage sustained banyoungryul is changed.

-> Thunderbolt Sunder
- Damage sustained banyoungryul is changed.

-> Jean pore filling
- Cooldown reduced

-> Deadly pore filling
- Probability rise

5-5. Change the list of skills of the sage

-> Healing Wave
- Cooldown reduced
- Banyoungryul horsepower increase resilience

-> For the unity of intellect and Fire
- Damage sustained change banyoungryul horsepower per hour
- Duration reduced
- Cooldown reduced

-> For the intellect unyongsul
- Activate continuous increase in the duration of effect
- Damage sustained addiction overlap percentage change per hour
- Increase Probability

-> Chemical unyongsul
- Base attack bonus damage percentage change repdang

5-6. Change the list of skills of St.

-> Rijeo collection of Angel
- Cooldown reduced

-> God's leaders
- Cooldown reduced
- Duration supervision

-> Angel's tricks
- Probability increases repdang

-> Burst Ning Wright
- Damage sustained change banyoungryul horsepower per hour

-> Heaven's blessing
- MP consumption increased decline

-> Angel and Devil Dice
- Angel's touch abilities increase and percentage change
- The devil's deception reduction decreased stats

-> Win cycles of
- Increased base hp banyoungryul
- Repdang increase horsepower banyoungryul

6. 24 paper the new daily quests will be added.

- Gaia through daily quests to get coins and items with the item can be exchanged.
- Daily quests can be done once a day. (Daily 6:00 a.m. initialization)
- NPC for the exchange of coins at the Lark, Katan, Horizon, Rondo is in town.



-> Coins to get through items and the number of coins required are as follows:

« Letzte Änderung: Oktober 30, 2013, 14:29:33 by Blender »
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #5 am: Oktober 31, 2013, 10:06:11 »

Neue Aufteilung des Inventars & WH

General:   Character & Pet Gear:
   
Consumables:Skill Cards:
Pet Cards:Gear Enchanting:
Quest Items:CS Items
« Letzte Änderung: November 06, 2013, 01:05:14 by Blender »
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #6 am: Oktober 31, 2013, 18:23:12 »

3 neue Rare Pets habe ich heute getamt:

- 1x Fanatic
- 2x Emanuel Raymond
- 1x Baron Madius

Die Versuche auf die Basement Zwischenbosse waren bisher Fails.
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #7 am: November 02, 2013, 02:16:12 »

Vulcanus Pet (Rare)



Baron Madius (Rare - S1)



Emanuel Raymond (Rare - S1)




Am Beispiel des Emanuel Raymond zeige ich mal, wie die üblen neue Skillkombination funktionieren:



Unity: Golem (Tank)
Class Passive: Penetrating Eye (Melee)
Vital Unit: Warrior Armor max. HP (Tank/Melee)

Die restlichen Skills stammen von einem Ranged Pet. Hier sieht man auch das 2 neuen Ranged Skills in den Skill Pool eingeführt wurden.

Angriff, der bis zu 7,5 Sek. freezen kann (Lvl 15)
3-Hitter

Bisher haben sich immer folgende Kombinationen ergeben:

- Healer/Mage oder
- Ranged/Melee/Tank
- Melee/Tank
- Ranged/Meleee
- Ranged/Tank

So wird es ungleich schwerer, ein halbwegs anständiges neues Pet zu tamen.
« Letzte Änderung: November 02, 2013, 03:09:54 by Blender »
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #8 am: November 03, 2013, 12:32:04 »

Witch (Rare - S1):



(muss meine Übersicht später korrigieren)

Fanatic (Rare - S0)

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Blender

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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #9 am: November 03, 2013, 12:35:48 »

Bear Mother. Mein erstes Unique Pet.



Auf folgenden Screens sieht man einen der neuen Passiva, den Uniques mit 150 bekommen können.

« Letzte Änderung: November 06, 2013, 14:22:22 by Blender »
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #10 am: November 03, 2013, 12:46:40 »

Hier ist mal 1 NPC, der eine Daily Quest vergibt. Muss später mal bisserl übersetzen.



Diese Exp gelten für alle Daily Quests.
« Letzte Änderung: Dezember 03, 2013, 10:31:08 by Blender »
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #11 am: November 03, 2013, 23:15:15 »

Das ist mal ein gut aussehendes Pet, auf das viele gewartet haben:

Abomination (Rare - S0):



Die Kleine hier is Ranged:

« Letzte Änderung: November 04, 2013, 10:16:16 by Blender »
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #12 am: November 04, 2013, 23:56:38 »

Lvl 155 Skill meines Uniques:

« Letzte Änderung: November 05, 2013, 10:10:21 by Blender »
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Kaazz

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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #13 am: November 05, 2013, 19:45:23 »

Wie sehen denn die Basicstats der Unique Pets auf 155 aus?
Stärker als die der gewöhnlichen Pets?
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Re: KS/KTS: Rappelz Epic 8-3: Prelude
« Antwort #14 am: November 06, 2013, 00:30:49 »

Hier siehst mal die Stats meiner Bear Mother auf einer Nicht-Petklasse. Keine Ausrüstung, ungebufft; allerdings ist sie geskillt:

« Letzte Änderung: November 06, 2013, 00:32:11 by Blender »
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