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Autor Thema: KS/KTS: Rappelz Epic 9-1: Echoes Of Madness  (Gelesen 88585 mal)

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Miwi

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KS/KTS: Rappelz Epic 9-1: Echoes Of Madness
« am: April 16, 2014, 09:13:49 »

INDEX:

KTS Preview

Patch-Notes: Epic 9.1, 29.05, 05.06, PTS (19.08.)

1. Der neue Dungeon 1

2. Skilländerungen 1

3. Die neuen Items

    - Waffen/Magewall 1, 2
    - Ringe 1

4. Ultimate Reinforcement System 1, 2, 3

5. New Bosscards: 1

Release Ankündigung: Korea (26.06.), Focus

Release notes:
 
« Letzte Änderung: August 12, 2014, 15:28:54 by Miwi »
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Miwi

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #1 am: April 16, 2014, 09:15:17 »

Am 24.04. kommt Epic 9.1 auf den KTS:

- Up to 180 characters maximum level.
- Lv160 ~ Lv180 dungeon open new circus. (Weapons and Accessories Drop)
- Soul Circus Creature dungeon add new monsters.
- Balance PVE oriented profession.
- Daily Quest Adding
- root town to seek renewal.


Datum editiert
« Letzte Änderung: April 24, 2014, 16:18:23 by Blender »
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fireslash

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #2 am: April 20, 2014, 06:18:35 »

INDEX:

KTS Patch Notes: 02.04.


is root town = HV ?



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Jociah

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #3 am: April 20, 2014, 09:58:46 »

I assume that it means the town where you return with a scroll. Horizon, Laksi, Katan, Rondo, perhaps City of Ruins. Which means, the Return Scroll will be changed (how?)


Greetings, Jociah
« Letzte Änderung: April 20, 2014, 09:59:34 by Jociah »
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Blender

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #4 am: April 21, 2014, 11:31:42 »

is root town = HV ?

There are NO Patch-Notes at the moment. it was just a small "preview" at the Korean page. Maybe you can find upcoming week some people who are playing KTS.

Take your time til the patch will be deployed.
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Miwi

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #5 am: April 21, 2014, 18:41:36 »

Ah gut nur ein Preview, also können wir ab Donnerstag schauen was mit root town gemeint ist. Ich vermute ja das diese leicht (Grafisch?) überarbeitet werden.
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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #6 am: April 23, 2014, 16:18:22 »

KTS-Patchlog für den 24.04. (Google-Übersetzung):


◑ ◐ For the test server will be updated ◑ ◐


1. is added to the new area and the instant dungeon.

-> Deep, deep forest areas will be added to the jet.
- Deep, deep in the forests of the jet in the forest area of the jet can enter through the portal.
- Lv160 local position limit level, and do not reach that level characters
Not allowed.
- Deep, deep in the forest area of the jet circus red spider will add instant dungeon.

-> Red spider circus - instant dungeon will be added.
- Lv160 red spider from more than a circus admission to the chapter.
- Red spider difficulty circus stage with Section 1-4 of the dungeon.
- New weapons and shields, and accessories, you can get the item.
* Weapons (including shield) 14 species, one kind of belt, four kinds of accessories.
- Red spider circus acquiring new items in the [unidentified] Random option item.
- Red spider circus items obtained from a random option [s pitch Scroll] is
You can see through.
- Red spider circus has 10 kinds of new monsters have been added, the following
New Soul, you can get 10 kinds of creature.
<Special grade 7 kinds of creatures>
* Green Harlequin, Harlequin Red
* Sad clown, smiling clown, angry clown, crazy clown
* Persian clown monkey
<3 kinds of creatures unique class>
* Mephisto
* Release
* Madness sanyeomche

2. Seek function is added to the root of the village.

- Seek the root of the general town-only paid buff buff buff overlaid with pay will be adjusted upward.
* Lv6 buff -> Lv7 buff change
- Seek the root of the armor merchant from the village three kinds of fixed-term decorating items for sale.
* Ninja decorating set, the Vikings set decorating, decorating a pirate set
- Seek to buy only the root user can use ticket items will be added to the auction house.
* Registration is now registered item 6 hours hours will be adjusted so that you can buy.
* Auction items will be updated every 7 days.
* Seek the root-only auction information subject to change.
- Seek the root auto auction items
* Item Enhancement Ingredients: Awakening sealed scroll, artisans hammer, Genie unloading Hourglass
Secondary Item: the blessing of all: the battle of the songs, all the blessings: a four-leaf clover, the blessing of all: Grace

3. more daily quests, and the coin will be changed.

- New daily quests will be added.



- Daily quest rewards will change coins.
* Gaia's coinage -> change to the coinage of Ashura
- Through the coin operator as a percentage of Gaia Asura coinage coins can be exchanged.
* Gaia's coinage 3 -> 1 Coin of Ashura
* Get to exchange coins will change the costume.
* Coin coins required due to a change in the number of items exchanged will be reduced.



4. up to the maximum level interval.

- Raise the maximum level of the character.
* Lv170 -> Lv180 upward
- Master the former will raise the maximum job level.
* Lv50 -> Lv60 upward

5. the character balance is adjusted.

- By occupation skill balance will be adjusted.







6. more patches.

- When a monster is trying to attack the player when the obstacles are obstacles right
After moving through the root will be attacked.
* Original Rappelz players to attack the monster in a relatively free
Cleared. Obstacles in front of the player, return the monster to attack, or if the wall
On the other hand needs to be a monster, regardless of the obstacles or even Topography pass to Wall
Has been moved to. Epic monsters now since 9.1 is to attack the player
Obstacles to come through the wall to prevent or modified. Monster also
Similar to the way in which the player can go to the player to choose the shortest path
Approach will then attack. Seongong The monsters are hiding behind obstacles player
If the fact that the player will not notice.
These changes are defined as a player's game play is not a well-informed and server status
Whether any changes to continuously monitor and improve that is going to go.

Monster and even if there are obstacles between the player will not be able to attack.
* As with the previous item in the player beyond the wall behind or monster obstacle
Could not be a direct move, but I was able to attack. Obstacles monster
How to improve not come across as a player or monster is no longer an obstacle to
Between them can not be used to attack or skill.
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Jociah

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #7 am: April 23, 2014, 21:34:36 »

Wow, after more than seven years the mobs now will not walk through solid rocks any more, when they are after you. That was a speedy fix - not.

Next hing that happen is that after a month or so they find a cheat to run through the rocks again, just like the looters that had been kicked to run faster became lazy again. 

Mobs die endlich kapiert haben dass ein Felsbrocken ein Felsbrocken ist und kein Nebel durch den man quer durch laufen kann? Ich werde das erst glauben wenn es nach vier weiteren Patches noch so ist.


Greetings, Josiha
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Blender

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #8 am: April 24, 2014, 10:28:15 »

Der neue Login Screen:



« Letzte Änderung: April 24, 2014, 18:28:31 by Blender »
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Blender

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #9 am: April 24, 2014, 10:38:45 »

JLvl können jetzt auf Level 60 erhöht werden:



Dazu kommt noch die Steigerung von Creature Taming auf Lvl 10 für Non-Petclasses:

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Blender

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #10 am: April 24, 2014, 10:41:32 »

Root Town ist Hidden Village. Also kann man das nicht auf dem KTS ansehen.
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Blender

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #11 am: April 24, 2014, 11:35:22 »

Von Pitch Black Woods geht's Richtung Dungeon



Nach dem Portal geht man ein Stück bis man den Zirkus erreicht













Dann kann man mal wieder aus 4 Schwierigkeitsgraden auswählen



Dungeon Map



Tod nach dem 2. Mob mangels Equipment  :)




Irgendwie erinnert mich das ganze an ein anderes Spiel. Komm nur nicht drauf auf welches.
« Letzte Änderung: April 24, 2014, 11:36:49 by Blender »
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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #12 am: April 24, 2014, 11:43:04 »

Neue Loading Screens:











« Letzte Änderung: April 24, 2014, 18:27:49 by Blender »
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Blender

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Re: KS/KTS: Rappelz Epic 9-1: Circus
« Antwort #13 am: April 24, 2014, 15:53:17 »

Die neuen Waffen (nicht komplett):

Im koreanischen Forum hat schon jemand Stat-Bilder von 6 neuen Waffen erstellt. Ich hab es mal etwas abgeändert.











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Jociah

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Re: KS/KTS: Rappelz Epic 9-1
« Antwort #14 am: April 24, 2014, 17:34:28 »

Irgendwie erinnert mich das ganze an ein anderes Spiel. Komm nur nicht drauf auf welches.

Das Thema 'bösartige Clowns' kommt immer wieder mal in solchen MMOs vor, zB Burg Grafu in RoM.


Gruß, Jociah
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